My dreams for the last 7 years have finally come to fruition. Fallout 4, amid all the rumors and speculation, has finally been confirmed by Bethesda! I 'fangirled' out when I saw the countdown on Bethesda's website, and the fact that this game even exists and will be at E3 this year makes me extremely happy. I played the crap out of Fallout 3. I made probably 6/7 different characters, and just did something a little different each time. Whether I played as a pompous jerk that blew up Megaton and lived in Tenpenny Tower, killing all the ghouls in a mass extinction, or as a wonderful Brotherhood of Steel paragon who stepped up for the small guy, I did something a little differently each time to see how the Capital Wasteland would react, and I was not disappointed. Plus, with some wonderful DLC that finally made it to PS3, my playtime was increased even more. It was great exploring Point Lookout. The Pitt struck close to home since I'm from Pittsburgh. Mothership Zeta was just zany enough to be fun. And Operation: Anchorage... well I abused the crap out of that glitch to bring the items with infinite health over to the regular game. And Broken Steel, well, any DLC that extends the game and raises the initial level cap is fine by me!
Now, I just want to post some thoughts, hopes, and dreams I have for Fallout 4.
1) Please, please, please bring back V.A.T.S!
The Vault-Tec Assisted Targeting System. V.A.T.S was an amazing implementation into Fallout 3. While it would be ignorant to state that it wasn't just in the game to please the purists from Fallout and Fallout 2, it fit in wonderfully in a full RPG. I would really like to see it return in Fallout 4, as it would be a great breath of fresh air compared to the typical 'run-and-gun' aspects of modern games.
2) Skip over the 'Skyrim-stylings' of side quests
A great thing Bethesda gave us in Skyrim was Radiant AI. You could never do everything in the game, because the game would keep generating random quests for you. While in theory this sounds great, in reality it got fairly boring. They ended up being fetch quests or kill quests, with no real ramifications for the game. In Fallout 3, it was possible to play through every quest, but they tended to all tell a little story. Maybe they were sad, or maybe they were typical tongue-in-the-cheek Fallout style, but they told a story.
3) Please don't put in vehicles.
I don't feel that vehicles really belong in the Fallout universe. A lot of games now are like, 'look, our sequel is amazing because it has vehicles!' I don't think it really fits, and it shouldn't be there IMO.
4) Improve the graphics a bit.
I've never really been one to worry so much about graphics. I even went back just last summer and bought Oblivion years later just to play it, and the version on the PS3 looked mostly comical. But the ending scene of the trailer, the main character looked about on par with what I had seen in Fallout 3 already. Hopefully, it will improve.
5) Support all three consoles the same.
With both Fallout and The Elder Scrolls series, Bethesda has a clear history of favoring Microsoft. I just hope they treat the PS4 and PC versions the same, which would only make sense since more people have PS4's that Xbones.
Alright, that's all I have now. Looking forward to Fallout's visit to E3 in a little over a week!
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